Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 110 bytes modified
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b1e4118bbe
commit
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@ -114,7 +114,10 @@ GameLib.Event.Subscribe(
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}
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)
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this.snake = [];
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this.snake = [
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this.cloneBody(GameLib.CustomCode.BODY_TYPE_HEAD),
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this.cloneBody(GameLib.CustomCode.BODY_TYPE_TAIL)
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];
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this.beforeRender.initialized = false;
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this.beforeRender.entityLoaded = this;
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