Update: CC - Entity Loaded - Moorcow (o73bkh2tlq.js) 114 bytes modified
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e090320488
commit
42ec826648
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@ -33,12 +33,13 @@ this.mouseMove.entityLoaded = this;
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/**
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* Create references to all our 'in game' objects
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*/
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this.bull = GameLib.EntityManager.Instance.findComponentById('y1op9hp8dz');
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this.star = GameLib.EntityManager.Instance.findComponentById('tmut3carec');
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this.bull = GameLib.EntityManager.Instance.findComponentById('y1op9hp8dz');
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this.star = GameLib.EntityManager.Instance.findComponentById('tmut3carec');
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this.burger = GameLib.EntityManager.Instance.findComponentById('j88zs01szc');
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this.parcel = GameLib.EntityManager.Instance.findComponentById('l91pfxkwml');
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this.camera = GameLib.EntityManager.Instance.findComponentById('k9ain64rlp');
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this.camera = GameLib.EntityManager.Instance.findComponentById('k9ain64rlp');
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this.scene = GameLib.EntityManager.Instance.findComponentById('q1f5n01iqk');
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GameLib.Event.Emit(
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GameLib.Event.GET_GRAPHICS_IMPLEMENTATION,
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@ -48,8 +49,8 @@ GameLib.Event.Emit(
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}.bind(this)
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);
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this.mouse = new GameLib.Mouse(this.graphics);
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this.raycaster = new GameLib.D3.Raycaster(this.graphics);
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this.mouse = new GameLib.Mouse(this.graphics);
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this.raycaster = new GameLib.D3.Raycaster(this.graphics);
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/**
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* Link some objects for MouseMove component
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@ -57,6 +58,7 @@ this.raycaster = new GameLib.D3.Raycaster(this.graphics);
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this.mouseMove.mouse = this.mouse;
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this.mouseMove.raycaster = this.raycaster;
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this.mouseMove.camera = this.camera;
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this.mouseMove.scene = this.scene;
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/**
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* Plant all our trees
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