diff --git a/2xswm1bwq8.js b/2xswm1bwq8.js index 94a4747..4395c66 100644 --- a/2xswm1bwq8.js +++ b/2xswm1bwq8.js @@ -1452,12 +1452,7 @@ GameLib.CustomCode.prototype.stopBlock = function() { */ this.block.center.updateInstance('position'); this.block.center.updateInstance('rotation'); - - /** - * Apply our matrix world to the instance - */ - this.block.center.instance.updateMatrixWorld(); - + /** * Now we unlink the meshes from the controlling center block */