Update: CC - SnailRunner - Entity Loaded (uchezypj8k.js) 77 bytes modified
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@ -12,7 +12,8 @@ this.beforeRender = GameLib.EntityManager.Instance.findComponentById('rlley2ki2i
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/**
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* Meshes
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*/
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this.road = GameLib.EntityManager.Instance.findComponentById('07f38e7wvv');
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this.road = GameLib.EntityManager.Instance.findComponentById('07f38e7wvv');
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this.snail = GameLib.EntityManager.Instance.findComponentById('dbpoic48wm');
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/**
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* Activate our custom code components
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