Update: CC - Before Render - Moorcow (autqzs1rvq.js) 4 bytes modified
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@ -52,9 +52,9 @@
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this.lives = 10;
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this.lives = 10;
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this.enemies = [];
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this.enemies = [];
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this.enemiesSpawned = 0;
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this.enemiesSpawned = 0;
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GameLib.Event.Emit(
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GameLib.Event.Emit(
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GameLib.Event.GET_GRAPHICS_IMPLEMENTATION,
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GameLib.Event.GET_GRAPHICS_IMPLEMENTATION,
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null,
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null,
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