Update: CC - Before Render - Moorcow (72d6a2a3kc.js) 0 bytes modified

beta.r3js.org
-=yb4f310 2017-11-13 18:13:19 +01:00
parent c76033336e
commit 462080ebcc
1 changed files with 8 additions and 8 deletions

View File

@ -97,30 +97,30 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
};
if (enemyType === 1) {
position.x = -200;
position.x = -100;
velocity = {x:speed,y:0,z:0};
}
if (enemyType === 2) {
position.x = 200;
position.x = 100;
velocity = {x:-speed,y:0,z:0};
}
if (enemyType === 3) {
position.x = -200;
position.z = -200;
position.x = -100;
position.z = -100;
velocity = {x:speed,y:0,z:speed};
}
if (enemyType === 4) {
position.x = 200;
position.z = -200;
position.x = 100;
position.z = -100;
velocity = {x:-speed,y:0,z:speed};
}
if (enemyType === 5) {
position.x = 0;
position.z = -200;
position.z = -100;
velocity = {x:0,y:0,z:speed};
}
@ -141,7 +141,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
enemy.rotation = rotation;
enemy.lifeTime = 0;
enemy.life = 30;
enemy.life = 15;
this.enemies.push(enemy);
}