Update: CC - Before Render - Moorcow (qemp4een6t.js) 1 bytes modified
parent
3f6e6b55d6
commit
4a4e196c06
|
@ -509,7 +509,6 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
|
|||
event: 'enemyExploded'
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
this.score += mesh.enemy.score;
|
||||
|
||||
|
@ -524,9 +523,6 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
|
|||
score: this.score
|
||||
}
|
||||
);
|
||||
|
||||
if (this.score > this.kanisterSpawnScore) {
|
||||
this.spawnEnemy(true);
|
||||
}
|
||||
|
||||
this.explodeMesh(mesh);
|
||||
|
@ -911,12 +907,12 @@ this.enemies = this.enemies.reduce(
|
|||
|
||||
if (enemy.burning) {
|
||||
|
||||
/*if (!enemy.exploding) {
|
||||
if (!enemy.exploding) {
|
||||
enemy.burnTime += data.delta;
|
||||
if (enemy.burnTime > enemy.burnLife) {
|
||||
this.explode(enemy.mesh);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
if (enemy.mesh.smokeParticleEngine) {
|
||||
enemy.mesh.smokeParticleEngine.position.x = enemy.mesh.position.x;
|
||||
|
@ -943,4 +939,9 @@ this.enemies = this.enemies.reduce(
|
|||
[]
|
||||
);
|
||||
|
||||
return null;//# sourceURL=beforeRender.js
|
||||
if (this.score > this.kanisterSpawnScore) {
|
||||
this.spawnEnemy(true);
|
||||
}
|
||||
|
||||
return null;
|
||||
//# sourceURL=beforeRender.js
|
Loading…
Reference in New Issue