Update: CC - Before Render - Moorcow (a2ow5l92js.js) 9 bytes modified
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@ -55,7 +55,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.totalTime = 0;
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this.kanisters = 4;
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//this.kanisterTime = 0;
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this.kanisterTime = 0;
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this.kanisterLife = 16.344;
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this.kanisterLeakTime = 0.001;
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this.kanisterSpawnScore = 50;
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@ -452,7 +452,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.explodeKanister = function() {
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this.kanisters += 1;
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// this.kanisterTime = 0;
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this.kanisterTime = 0;
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// this.fuelFinished = false;
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this.explodeMesh(this.kanister);
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};
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