Update: CC - Before Render - Moorcow (080g209iov.js) 97 bytes modified
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@ -14,6 +14,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.santa = this.entityLoaded.santa;
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this.renderer = this.entityLoaded.renderer;
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this.raycaster = this.entityLoaded.raycaster;
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this.canister = this.entityLoaded.canister;
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this.scene = this.entityLoaded.scene;
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this.leftLight = this.entityLoaded.leftLight;
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this.rightLight = this.entityLoaded.rightLight;
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@ -41,6 +42,8 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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*/
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this.totalTime = 0;
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this.spawnTime = 0;
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this.canisterTime = 0;
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this.canisterLife = 16344;
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this.enemies = [];
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