Update: CC - Snake FS - Mouse Down (gzewp2awcf.js) 60 bytes modified
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@ -37,8 +37,6 @@ intersects.map(
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var y = Math.round((1 - intersect.uv.y) * 256);
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console.log(intersect.mesh.name + ' : ' + x + ',' + y);
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var pixel = intersect.mesh.materials[0].diffuseMap.image.alphas[(256 * y) + x];
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if (pixel > 0) {
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