Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 26 bytes modified
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@ -940,11 +940,13 @@ GameLib.Event.Subscribe(
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powerup.dispose();
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}
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);
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this.state = {
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orientation : GameLib.CustomCode.ORIENTATION_UP
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};
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this.initializeGrid();
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this.snake = [
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this.createGameObject(
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GameLib.CustomCode.OBJECT_TYPE_SNAKE_BODY,
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@ -966,7 +968,7 @@ GameLib.Event.Subscribe(
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)
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];
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this.initializeGrid();
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//this.visualizeGrid();
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/**
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