From 4e0aa69b7dffdddb030a547bcf8315f0d5cdec5e Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Tue, 31 Oct 2017 15:07:36 +0100 Subject: [PATCH] Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 8 bytes modified --- dywmtohrda.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dywmtohrda.js b/dywmtohrda.js index 3c49e18..34e4ceb 100644 --- a/dywmtohrda.js +++ b/dywmtohrda.js @@ -171,7 +171,7 @@ if (this.spawningBullets === true) { var raycaster = new THREE.Raycaster(); - raycaster.ray = new THREE.Ray(this.camera.position.instance, start.sub(this.camera.position.instance).normalize()); + raycaster.ray = new THREE.Ray(this.camera.position.instance, start.clone().sub(this.camera.position.instance).normalize()); var intersects = raycaster.intersectObjects( GameLib.EntityManager.Instance.queryComponents(GameLib.D3.Mesh).map(