Initial Commit: CC - Moorcow Start Scene, rotate ball (ds7xhwnsao.js)
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this.topBall = GameLib.EntityManager.Instance.findComponentById('gh1x1h7rot');
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this.bottomBall = GameLib.EntityManager.Instance.findComponentById('796eyo44j8');
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this.text0 = GameLib.EntityManager.Instance.findComponentById('hzr8jx7485');
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this.text1 = GameLib.EntityManager.Instance.findComponentById('rlx2sebygk');
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if (!this.initialized) {
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this.initialized = true;
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this.time = 0;
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}
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this.time += data.delta;
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if (this.text1) {
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this.text0.scale.x = 0.08 + Math.sin(2 * this.time) * 0.01;
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this.text0.scale.y = 0.08 + Math.sin(2 * this.time) * 0.01;
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this.text0.scale.z = 0.08 + Math.sin(2 * this.time) * 0.01;
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this.text0.updateInstance('scale');
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this.text1.scale.x = 0.09 + Math.cos(2 * this.time) * 0.01;
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this.text1.scale.y = 0.09 + Math.cos(2 * this.time) * 0.01;
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this.text1.scale.z = 0.09 + Math.cos(2 * this.time) * 0.01;
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this.text1.updateInstance('scale');
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}
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if (this.topBall) {
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this.topBall.rotation.y = Math.sin(this.time);
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this.topBall.updateInstance('rotation');
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}
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if (this.bottomBall) {
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this.bottomBall.rotation.y = Math.cos(this.time);
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this.bottomBall.updateInstance('rotation');
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}
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//@ sourceURL=CustomCode (ds7xhwnsao).js
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