Update: CC - Flame Particle Process - Forward Only (vaq8lxuek1.js) 4 bytes modified
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@ -1,7 +1,7 @@
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if (!this.entityLoaded) {
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return;
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}
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/*
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var texture = GameLib.EntityManager.Instance.findComponentById('gm3fvv45dl');
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if (!this.initialized) {
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@ -24,7 +24,7 @@ if (texture.offset.x >= 0.9) {
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}
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texture.updateInstance('offset');
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*/
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//texture.updateInstance();
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return null;
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