Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 24 bytes modified
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@ -232,6 +232,8 @@ GameLib.CustomCode.prototype.waitReload = function(delta) {
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this.restore();
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this.restore();
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this.advanceSnake();
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this.state.exploding = false;
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this.state.exploding = false;
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this.state.getReady = true;
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this.state.getReady = true;
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