Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 70 bytes modified
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@ -134,7 +134,9 @@ this.state = {
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orientation : 0,
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turning : false,
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flip : 0,
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eating : false
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eating : false,
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exploding : false,
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lives : 2
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};
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GameLib.CustomCode.prototype.visualizeGrid = function () {
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@ -1108,7 +1110,9 @@ GameLib.Event.Subscribe(
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orientation : 0,
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turning : false,
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flip : 0,
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eating : false
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eating : false,
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exploding : false,
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lives : 2
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};
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this.initializeGrid();
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