diff --git a/autqzs1rvq.js b/autqzs1rvq.js index 98958be..c156079 100644 --- a/autqzs1rvq.js +++ b/autqzs1rvq.js @@ -152,7 +152,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) { mesh : mesh }; - var distance = 50; + var distance = 100; var angledistance = distance * Math.sin(Math.PI / 4); var life = distance / 20 / speed;