Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 2 bytes modified
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@ -160,7 +160,7 @@ if (this.spawningBullets === true) {
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var end = start.clone().add(direction.clone().multiplyScalar(1000));
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var end = start.clone().add(direction.clone().multiplyScalar(1000));
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start.x = 1;
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start.x = 0.8;
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start.y = -0.5;
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start.y = -0.5;
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start.z = 0.5;
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start.z = 0.5;
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