diff --git a/to6trvr3fj.js b/to6trvr3fj.js index 0d40e6d..1b76070 100644 --- a/to6trvr3fj.js +++ b/to6trvr3fj.js @@ -180,6 +180,13 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) { if (enemy.mesh === mesh && !enemy.exploding) { console.log('exploding enemy'); enemy.exploding = true; + + GameLib.Event.Emit( + GameLib.Event.PLAY_AUDIO, + { + name : 'Audio - Ho ho ho' + } + ); // var particleEngine = this.smokeParticleEngine.clone(); // particleEngine.position = mesh.position.clone(); // particleEngine.updateInstance('position');