Update: CC - Entity Loaded - AR Football 3 (ff0fsum4zx.js) 43 bytes modified
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@ -111,12 +111,11 @@ R3.CustomCode.prototype.render = function(delta) {
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this.secondCounter += delta;
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if (this.secondCounter >= 0.5) {
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this.secondCounter -= 0.5;
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console.log(this.totalTime);
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R3.Event.Emit(
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R3.Event.GAME_DATA,
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{
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type : 'timer',
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time : Math.round(this.totalTime)
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time : this.totalTime
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}
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)
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}
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