From 5b06f6af59ecd876f9d7fe18a0ff19bec88ba7bd Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Tue, 13 Mar 2018 14:38:59 +0100 Subject: [PATCH] Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 81 bytes modified --- 21g30t1e75.js | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/21g30t1e75.js b/21g30t1e75.js index 7c3ba93..d3a687e 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -37,9 +37,10 @@ this.geometryBody = GameLib.EntityManager.Instance.findComponentById('8f5q7k5ozp /** * Images */ -this.imageEnd = GameLib.EntityManager.Instance.findComponentById('swkla3wpp'); -this.imageBodyPatty = GameLib.EntityManager.Instance.findComponentById('01r51k9ptr'); -this.imagePatty = GameLib.EntityManager.Instance.findComponentById('4lf0fw24su'); +this.imageEnd = GameLib.EntityManager.Instance.findComponentById('swkla3wpp'); +this.imageBreadPatty = GameLib.EntityManager.Instance.findComponentById('01r51k9ptr'); +this.imageBreadCorner = GameLib.EntityManager.Instance.findComponentById('iljpuouaok'); +this.imagePatty = GameLib.EntityManager.Instance.findComponentById('4lf0fw24su'); /** * Other Objects (Scene) @@ -58,7 +59,7 @@ this.state = { x : -1, y : 0 }, - rotation : Math.PI / 2 + rotation : 0 }; GameLib.CustomCode.prototype.createMaterial = function(image) {