diff --git a/dywmtohrda.js b/dywmtohrda.js index f975433..b450f53 100644 --- a/dywmtohrda.js +++ b/dywmtohrda.js @@ -169,7 +169,7 @@ if (this.spawningBullets === true) { this.scene.instance.add( line ); - var ray = new THREE.Ray(this.camera.position.instance, start.subSelf(camera.position.instance).normalize()); + var ray = new THREE.Ray(this.camera.position.instance, start.subSelf(this.camera.position.instance).normalize()); var intersects = ray.intersectObjects( GameLib.EntityManager.Instance.queryComponents(GameLib.D3.Mesh).map( function(mesh){