From 5edbe0bfbc496949771463b1db51aa0925df4929 Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Tue, 31 Oct 2017 14:54:42 +0100 Subject: [PATCH] Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 5 bytes modified --- dywmtohrda.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dywmtohrda.js b/dywmtohrda.js index f975433..b450f53 100644 --- a/dywmtohrda.js +++ b/dywmtohrda.js @@ -169,7 +169,7 @@ if (this.spawningBullets === true) { this.scene.instance.add( line ); - var ray = new THREE.Ray(this.camera.position.instance, start.subSelf(camera.position.instance).normalize()); + var ray = new THREE.Ray(this.camera.position.instance, start.subSelf(this.camera.position.instance).normalize()); var intersects = ray.intersectObjects( GameLib.EntityManager.Instance.queryComponents(GameLib.D3.Mesh).map( function(mesh){