diff --git a/gr0qs6v7dd.js b/gr0qs6v7dd.js index 223fc1a..3588a69 100644 --- a/gr0qs6v7dd.js +++ b/gr0qs6v7dd.js @@ -42,10 +42,10 @@ var scene = GameLib.EntityManager.Instance.findComponentById('lpdxa66480'); var i = 0; var tempTree = null; -for (i = -(Math.PI); i <= (Math.PI); i += 0.1) { +for (i = -(Math.PI * 2); i <= (Math.PI * 2); i += 0.4) { tempTree = treeLarge.cloneInstance(); - tempTree.position.x = Math.sin(i * 2) * 100; - tempTree.position.z = -1 * Math.cos(i * 2) * 100; + tempTree.position.x = Math.sin(i * 2) * 50; + tempTree.position.z = -1 * Math.cos(i * 2) * 50; } for (i = -(Math.PI); i <= (Math.PI); i += 0.4) {