Update: CC - Mouse Move - Moorcow (ud33b2z225.js) 16 bytes modified

beta.r3js.org
-=yb4f310 2017-11-11 16:57:21 +01:00
parent 21c2b1aef6
commit 62b937ef47
1 changed files with 10 additions and 10 deletions

View File

@ -9,13 +9,13 @@ if (!this.initialized) {
this.mouse.x = (event.offsetX / event.target.width ) * 2 - 1;
this.mouse.y = -(event.offsetY / event.target.height) * 2 + 1;
this.camera.lookAt.x = this.mouse.x;
this.camera.lookAt.y = this.mouse.y;
this.camera.lookAt.x = this.mouse.x * 20;
this.camera.lookAt.y = this.mouse.y * 20;
this.camera.updateInstance();
this.raycaster.instance.setFromCamera(
this.raycaster.setFromCamera(
this.mouse,
this.camera.instance
this.camera
);
var distance = - this.camera.instance.position.z / this.raycaster.instance.ray.direction.z;
@ -27,12 +27,12 @@ this.cursor.position.z = pos.z;//this.camera.position.z - 1;
this.cursor.updateInstance();
this.cursor.instance.lookAt(
this.raycaster.instance.ray.direction.clone().multiplyScalar(distance)
//new THREE.Vector3(
// this.camera.position.x,
// this.camera.position.y,
// this.camera.position.z
//)
//this.raycaster.instance.ray.direction.clone().multiplyScalar(distance)
new THREE.Vector3(
this.camera.position.x,
this.camera.position.y,
this.camera.position.z
)
);
this.thrower.instance.lookAt(