Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 418 bytes modified

beta.r3js.org
-=yb4f310 2018-03-09 17:07:58 +01:00
parent 5edc5dd67a
commit 64fb196315
1 changed files with 16 additions and 2 deletions

View File

@ -31,6 +31,13 @@ this.sun = GameLib.EntityManager.Instance.findComponentById('nkdyvga5nl');
this.sections = [];
this.clouds = [];
this.maxSpeed = 50;
this.speedPercentage = 0;
this.initialCameraPosition = new THREE.Vector3(0, 1.1, 0);
this.maximumCameraPosition = new THREE.Vector3(0, 2.6, 0);
/**
* Camera, Raycaster, Mouse
*/
@ -162,10 +169,17 @@ GameLib.CustomCode.prototype.adjustSpeed = function(delta) {
this.speed = 0;
}
if (this.speed > 50) {
this.speed = 50;
if (this.speed > this.maxSpeed) {
this.speed = this.maxSpeed;
}
this.speedPercentage = this.speed / this.maxSpeed;
var pos = this.initialCameraPosition.lerp(this.maximumCameraPosition, this.speedPercentage);
this.camera.position.y = pos.y;
this.camera.updateInstance('position');
}.bind(this);
GameLib.CustomCode.prototype.adjustSnailPosition = function(delta) {