Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 1 bytes modified
parent
a9249e6c0f
commit
661d1783a5
|
@ -149,10 +149,10 @@ if (this.spawningBullets === true) {
|
|||
var position = this.camera.position.instance.clone();
|
||||
var lookAt = this.camera.lookAt.instance.clone();
|
||||
|
||||
var direction = position.sub(lookAt);
|
||||
//var direction = position.sub(lookAt);
|
||||
|
||||
|
||||
console.log(direction);
|
||||
console.log(position);
|
||||
|
||||
//var mInverse = new THREE.Matrix4().getInverse( this.sceneCrosshair.instance.matrixWorld );
|
||||
|
||||
|
|
Loading…
Reference in New Issue