Update: CC - Entity Loaded - Moorcow (hv7vehw7se.js) 46 bytes modified
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@ -11,6 +11,7 @@ this.enemies = [];
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*/
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GameLib.D3.CustomCode.MIN_SPAWN_TIME = 1;
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GameLib.D3.CustomCode.MAX_SPAWN_TIME = 4;
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GameLib.D3.CustomCode.OBJECT_BUFFER_SIZE = 5;
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/**
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* Create references to all our 'in game' objects
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