Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 95 bytes modified

beta.r3js.org
-=yb4f310 2018-03-23 15:18:19 +01:00
parent 27775ff848
commit 681a9b2f08
1 changed files with 2 additions and 4 deletions

View File

@ -834,12 +834,12 @@ GameLib.CustomCode.SnakeBody.prototype.dispose = function() {
this.backupMesh.geometry = null; this.backupMesh.geometry = null;
this.backupMesh.materials = null; this.backupMesh.materials = null;
this.backupMesh.remove(); this.backupMesh.remove();
this.backupMesh = null;
} }
this.flip = 0; this.flip = 0;
this.orientaiton = 0; this.orientaiton = 0;
this.isTail = false; this.isTail = false;
this.backupMesh = null;
} }
GameLib.CustomCode.SnakeBody.prototype.clone = function() { GameLib.CustomCode.SnakeBody.prototype.clone = function() {
@ -1175,9 +1175,7 @@ GameLib.CustomCode.prototype.restore = function() {
function(backupBody) { function(backupBody) {
if ( if (
backupBody.mesh === body.mesh || backupBody.mesh === body.mesh ||
backupBody.backupMesh === body.mesh || backupBody.mesh === body.backupMesh
backupBody.mesh === body.backupMesh ||
backupBody.backupMesh === body.backupMesh
) { ) {
inUse = true; inUse = true;
} }