Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 82 bytes modified
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@ -9,6 +9,7 @@ if (data.entity === this.parentEntity) {
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*/
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this.beforeRender = GameLib.EntityManager.Instance.findComponentById('94xi7aitax');
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this.mouseMove = GameLib.EntityManager.Instance.findComponentById('jz3qg0174l');
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this.mouseDown = GameLib.EntityManager.Instance.findComponentById('8dntnb01wu');
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/**
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* Meshes
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