diff --git a/gr0qs6v7dd.js b/gr0qs6v7dd.js new file mode 100644 index 0000000..6ea6f11 --- /dev/null +++ b/gr0qs6v7dd.js @@ -0,0 +1,16 @@ +if (this.parentEntity === data.entity) { + console.log('my entity loaded :)'); +} else { + return; +} + +this.enemies = []; + +/** + * Min and max spawn time is in seconds + */ +GameLib.D3.CustomCode.MIN_SPAWN_TIME = 1; +GameLib.D3.CustomCode.MAX_SPAWN_TIME = 4; + +this.beforeRender = GameLib.EntityManager.Instance.findComponentById('9l6o7974qx'); +this.beforeRender.entityLoaded = this;