Update: CC - Entity Loaded - Moorcow (hv7vehw7se.js) 25 bytes modified
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@ -1429,24 +1429,26 @@ burningTreeParticleEngine.updateInstance('position');
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this.treeLarge.burningTreeParticleEngine = burningTreeParticleEngine;
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this.treeLarge.burningTreeParticleEngine = burningTreeParticleEngine;
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var type = 0;
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for (var x = -50; x < 50; x += 10) {
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for (var x = -50; x < 50; x += 10) {
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for (var z = -170; z > -230; z -= 10) {
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for (var z = -170; z > -230; z -= 10) {
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var random = GameLib.Utils.GetRandomIntInclusive(1, 3);
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type++;
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if (random === 1) {
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if (type === 1) {
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mesh = treeSmall.clone();
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mesh = treeSmall.clone();
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mesh.position.y = -14.19;
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mesh.position.y = -14.19;
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}
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}
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if (random === 2) {
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if (type === 2) {
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mesh = treeMedium.clone();
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mesh = treeMedium.clone();
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mesh.position.y = -10.26;
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mesh.position.y = -10.26;
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}
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}
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if (random === 3) {
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if (type === 3) {
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mesh = treeLarge.clone();
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mesh = treeLarge.clone();
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mesh.position.y = -4.43;
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mesh.position.y = -4.43;
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type = 1;
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}
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}
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material = materialTreesAndRocks.clone();
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material = materialTreesAndRocks.clone();
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