Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 8 bytes modified
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@ -156,7 +156,7 @@ GameLib.CustomCode.SnakeBody.prototype.clone = function() {
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}
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GameLib.CustomCode.SnakeBody.prototype.applyPositionToMesh = function() {
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GameLib.CustomCode.SnakeBody.prototype.applyToMesh = function() {
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this.mesh.position.x = this.position.x + GameLib.CustomCode.GRID_OFFSET_X;
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this.mesh.position.x = this.position.x + GameLib.CustomCode.GRID_OFFSET_X;
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this.mesh.position.y = this.position.y + GameLib.CustomCode.GRID_OFFSET_Y;
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this.mesh.position.y = this.position.y + GameLib.CustomCode.GRID_OFFSET_Y;
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