Update: CC - Before Render - Moorcow (qemp4een6t.js) 1 bytes modified
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@ -85,7 +85,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.kanisterTime = 0;
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this.kanisterTime = 0;
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this.kanisterLife = 16.344;
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this.kanisterLife = 16.344;
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this.kanisterLeakTime = 0.1;
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this.kanisterLeakTime = 0.1;
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this.kanisterSpawnScore = 1000;
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this.kanisterSpawnScore = 500;
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this.setNextKanisterSpawnScore = function () {
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this.setNextKanisterSpawnScore = function () {
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