Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 28 bytes modified

beta.r3js.org
-=yb4f310 2018-03-21 09:58:10 +01:00
parent 1d889a9c74
commit 6fbf671bc0
1 changed files with 4 additions and 4 deletions

View File

@ -171,16 +171,16 @@ GameLib.CustomCode.prototype.createGameMesh = function(image, visible) {
/**
* Create our objects
*/
this.meshBreadHead = this.createGameMesh(this.imageBreadHead);
this.meshBreadHead = this.createGameMesh(this.imageBreadHead, false);
this.meshBreadHead.useQuaternion = false;
this.meshBreadTail = this.createGameMesh(this.imageBreadTail);
this.meshBreadTail = this.createGameMesh(this.imageBreadTail, false);
this.meshBreadTail.useQuaternion = false;
this.meshBreadPatty = this.createGameMesh(this.imageBreadPatty);
this.meshBreadPatty = this.createGameMesh(this.imageBreadPatty, false);
this.meshBreadPatty.useQuaternion = false;
this.meshBreadCorner = this.createGameMesh(this.imageBreadCorner);
this.meshBreadCorner = this.createGameMesh(this.imageBreadCorner, false);
this.meshBreadCorner.useQuaternion = false;
this.meshBacon = this.createGameMesh(this.imageBacon, false);