Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 88 bytes modified
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@ -105,6 +105,7 @@ this.meshDownButton = GameLib.EntityManager.Instance.findComponentById('2eva6brg
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this.meshUpButton = GameLib.EntityManager.Instance.findComponentById('q3ra6x84d8');
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this.meshUpButton = GameLib.EntityManager.Instance.findComponentById('q3ra6x84d8');
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this.meshRightButton = GameLib.EntityManager.Instance.findComponentById('z0gwmplslj');
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this.meshRightButton = GameLib.EntityManager.Instance.findComponentById('z0gwmplslj');
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this.meshLeftButton = GameLib.EntityManager.Instance.findComponentById('e69gb1028e');
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this.meshLeftButton = GameLib.EntityManager.Instance.findComponentById('e69gb1028e');
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this.meshPauseOverlay = GameLib.EntityManager.Instance.findComponentById('gjhshqb1ks');
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this.buttons = [
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this.buttons = [
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this.meshPauseButton,
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this.meshPauseButton,
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