Update: CC - Before Render - Moorcow (080g209iov.js) 22 bytes modified
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@ -410,6 +410,8 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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mesh.burningTreeParticleEngine = burningTreeParticleEngine;
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}
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}
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this.spawnEnemy();
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}
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this.totalTime += data.delta;
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