Update: CC - Before Render - Moorcow (zo950m57cc.js) 19 bytes modified
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31b3b78c72
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@ -436,7 +436,7 @@
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mesh.explodeParticleEngine.position.x = mesh.position.x;
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mesh.explodeParticleEngine.position.y = mesh.position.y;
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mesh.explodeParticleEngine.position.z = mesh.position.z;
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explodeParticleEngine.updateInstance('position');
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mesh.explodeParticleEngine.updateInstance('position');
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mesh.explodeParticleEngine.enabled = true;
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@ -806,7 +806,7 @@
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0
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);
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}
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if (mesh.explodeLife <= 0) {
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this.explode(mesh);
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}
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