diff --git a/gr0qs6v7dd.js b/gr0qs6v7dd.js index 1f79a94..55dd774 100644 --- a/gr0qs6v7dd.js +++ b/gr0qs6v7dd.js @@ -42,10 +42,10 @@ var scene = GameLib.EntityManager.Instance.findComponentById('lpdxa66480'); var i = 0; var tempTree = null; -for (i = 1; i <= 10; i += 1) { +for (i = 1; i <= 20; i += 2) { tempTree = treeLarge.cloneInstance(); tempTree.position.x = Math.sin(i) * 50; - tempTree.position.z = 0;// -1 * Math.cos(i) * 50; + tempTree.position.z = -1 * Math.cos(i) * 60; } for (i = -(Math.PI); i <= (Math.PI); i += 0.4) {