diff --git a/no3ph5ss6n.js b/no3ph5ss6n.js index 4a7924e..05e9be6 100644 --- a/no3ph5ss6n.js +++ b/no3ph5ss6n.js @@ -36,6 +36,13 @@ this.cursor.instance.quaternion.copy(this.camera.instance.quaternion); this.thrower.lookAt(this.cursor.position); +this.flameMesh.position.x = this.thrower.position.x + this.raycaster.direction.x * 7; +this.flameMesh.position.y = this.thrower.position.y + this.raycaster.direction.y * 7 + 1; +this.flameMesh.position.z = this.thrower.position.z + this.raycaster.direction.z * 7; +this.flameMesh.updateInstancePosition(); + +this.flameMesh.instance.quaternion.copy(this.camera.instance.quaternion); + this.scene.meshes.map( function(mesh) {