From 73823fbe8fc2b4d4ca87b59a17bcf52fb970d3af Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Tue, 20 Mar 2018 10:25:00 +0100 Subject: [PATCH] Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 4 bytes modified --- 21g30t1e75.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/21g30t1e75.js b/21g30t1e75.js index 9c0b113..e5d20ac 100644 --- a/21g30t1e75.js +++ b/21g30t1e75.js @@ -213,9 +213,9 @@ GameLib.CustomCode.SnakeBody.prototype.applyToMesh = function() { * TODO: We don't update instance position - animation should do this */ // this.mesh.updateInstance('position'); - //if (!this.isTail) { + if (!this.isTail) { this.mesh.updateInstance('rotation'); - //} + } } GameLib.CustomCode.SnakeBody.prototype.advance = function(orientation, flip) {