Initial Commit: CC - SnailRunner - Before Render (94xi7aitax.js)
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if (!this.entityLoaded) {
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return;
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}
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if (!this.initialized) {
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/**
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* Meshes
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*/
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this.road = this.entityLoaded.road;
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this.cloud = this.entityLoaded.cloud;
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this.time = 0;
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// this.spawnCloud = function() {
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// this.cloud.position.x = 5;
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// this.cloud.position.z = (Math.random() * 0.2) - 0.1
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// this.cloud.updateInstance('position');
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// }
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this.initialized = true;
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}
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//this.road.rotation.z += 0.004 * data.delta;
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//this.road.updateInstance('rotation');
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//this.cloud.position.x -= data.delta;
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//this.cloud.updateInstance('position');
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this.time += data.delta;
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if (this.time > 5) {
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// this.spawnCloud();
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this.time = 0;
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}
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//@ sourceURL=beforeRender.js
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