Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 65 bytes modified
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@ -1242,6 +1242,9 @@ GameLib.CustomCode.prototype.restore = function() {
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clone.mesh.remove();
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}
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clone.mesh = clone.backupMesh;
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clone.applyToMesh();
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clone.mesh = this.createGameMesh(this.materialBreadCorner);
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clone.mesh.position.z = 5;
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