Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 68 bytes modified
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@ -1139,9 +1139,12 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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body.mesh.updateInstance('visible');
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body.applyToMesh();
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}
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this.explode(body.position);
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this.explode(backup.position);
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} else {
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this.explode(body.position);
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}
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}
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break;
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case GameLib.CustomCode.OBJECT_TYPE_FOOD :
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