Update: CC - Before Render - Moorcow (a2ow5l92js.js) 74 bytes modified
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@ -451,6 +451,10 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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if (enemy.isKanister) {
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this.kanisters += 1;
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if (this.kanisters > 9) {
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this.kanisters = 9;
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}
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console.log('exploding kanister');
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} else {
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