Update: CC - Bacon - Entity Loaded (8ia8dlk7l5.js) 105 bytes modified
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@ -1486,7 +1486,8 @@ GameLib.CustomCode.prototype.clearGrid = function() {
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GameLib.CustomCode.prototype.createTile = function(tileName, imageName, displace) {
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GameLib.CustomCode.prototype.createTile = function(tileName, imageName, displace) {
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var material = {
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var material = {
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materialType : GameLib.D3.API.Material.MATERIAL_TYPE_PHONG
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materialType : GameLib.D3.API.Material.MATERIAL_TYPE_PHONG,
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componentType : GameLib.D3.API.Material.GetComponentType(GameLib.D3.API.Material.MATERIAL_TYPE_PHONG)
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}
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}
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if (imageName) {
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if (imageName) {
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