diff --git a/2xswm1bwq8.js b/2xswm1bwq8.js index b328c12..f028b33 100644 --- a/2xswm1bwq8.js +++ b/2xswm1bwq8.js @@ -20,6 +20,7 @@ this.image_3 = GameLib.EntityManager.Instance.findComponentById('pjy4 this.image_4 = GameLib.EntityManager.Instance.findComponentById('5t3olr10pw'); this.image_5 = GameLib.EntityManager.Instance.findComponentById('qrh0foyins'); this.image_6 = GameLib.EntityManager.Instance.findComponentById('0bjbsj4sss'); +this.image_glow = GameLib.EntityManager.Instance.findComponentById('aei9gfkjb6'); this.image_flames_small = GameLib.EntityManager.Instance.findComponentById('vp4zkbx7yr'); /** @@ -30,12 +31,13 @@ this.scene = GameLib.EntityManager.Instance.findComponentById('i1ac678a5d'); /** * Materials */ -this.gridMaterial = GameLib.EntityManager.Instance.findComponentById('xpkbcvson9'); +this.gridMaterial = GameLib.EntityManager.Instance.findComponentById('xpkbcvson9'); /** - * Score Canvas + * Score */ -this.canvas = GameLib.EntityManager.Instance.findComponentById('85d0jk6dhx'); +this.scoreCanvas = GameLib.EntityManager.Instance.findComponentById('85d0jk6dhx'); +this.scoreTexture = GameLib.EntityManager.Instance.findComponentById('kva68t4dm8'); /** * Animations @@ -48,9 +50,8 @@ this.animationSystems = GameLib.EntityManager.Instance.queryComponents(GameLib */ this.burnLight = GameLib.EntityManager.Instance.findComponentById('q13y5xwv6c'); -this.glow = GameLib.EntityManager.Instance.findComponentById('dowsg5nm59'); -this.glowMaterial = GameLib.EntityManager.Instance.findComponentById('36mg75tqnw'); -this.scoreTexture = GameLib.EntityManager.Instance.findComponentById('kva68t4dm8'); + + @@ -444,11 +445,11 @@ GameLib.CustomCode.prototype.removeLines = function () { GameLib.CustomCode.prototype.drawStatus = function () { - var context = this.canvas.instance.getContext('2d'); + var context = this.scoreCanvas.instance.getContext('2d'); context.textBaseline = "middle"; - context.clearRect(0, 0, this.canvas.width, this.canvas.height); + context.clearRect(0, 0, this.scoreCanvas.width, this.scoreCanvas.height); context.fillStyle = "rgba(58, 36, 25, 0.7)"; context.fillRect(12, 30, 485, 178); @@ -1421,13 +1422,16 @@ GameLib.Event.Emit( this.createTile('tile_5', 'image_5'); this.createTile('tile_6', 'image_6'); this.createTile('tile_flames_small', 'image_flames_small'); + this.createTile('tile_glow', 'image_glow'); + this.glowMaterial = this.tile_glow.materials[0]; + this.createTile('tile_center'); this.tile_center.materials[0].transparent = true; this.tile_center.materials[0].updateInstance('transparent'); - this.tile_center.materials[0].opacity = 0; + this.tile_center.materials[0].opacity = 0; this.tile_center.materials[0].updateInstance('opacity'); this.createTile('tile_bacon_disappearing');