diff --git a/no3ph5ss6n.js b/no3ph5ss6n.js index ec8a3d3..49f77d9 100644 --- a/no3ph5ss6n.js +++ b/no3ph5ss6n.js @@ -39,6 +39,7 @@ this.thrower.lookAt(this.cursor.position); this.throwerParticleEngine.position.x = this.thrower.position.x + this.raycaster.direction.x * 7; this.throwerParticleEngine.position.y = this.thrower.position.y + this.raycaster.direction.y * 7 + 1; this.throwerParticleEngine.position.z = this.thrower.position.z + this.raycaster.direction.z * 7; +this.throwerParticleEngine.updateInstance('position'); this.scene.meshes.map( function(mesh) {