Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 93 bytes modified
parent
59220f669a
commit
7ceb879b01
|
@ -338,6 +338,13 @@ GameLib.CustomCode.prototype.waitReload = function(delta) {
|
||||||
|
|
||||||
this.restore();
|
this.restore();
|
||||||
|
|
||||||
|
GameLib.Event.Emit(
|
||||||
|
GameLib.Event.PLAY_AUDIO,
|
||||||
|
{
|
||||||
|
name : 'Audio - Get Ready'
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
this.state.getReady = true;
|
this.state.getReady = true;
|
||||||
|
|
||||||
window.setTimeout(
|
window.setTimeout(
|
||||||
|
|
Loading…
Reference in New Issue