Update: CC - SpoonLib - Mouse Wheel (opxis1pjmo.js) 30 bytes modified
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@ -8,8 +8,10 @@ if (!this.initialized) {
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var mesh = GameLib.EntityManager.Instance.findComponentById('xtnu5j78bq');
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mesh.rotation.x += data.event.deltaY * 0.001;
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mesh.updateInstance('rotation');
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mesh.rotation.x += 0.89;
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//mesh.rotation.x += data.event.deltaY * 0.001;
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//mesh.updateInstance('rotation');
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//console.log(data);
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